UX Design for Augmented Reality

Closes in
11
days
18
hrs
37
mins
16
secs
12% booked
Intermediate

How This Course Will Help Your Career

Join us for a cutting-edge learning experience that will empower you to create exceptional user experiences in the dynamic world of augmented reality (AR). In this comprehensive course, you will gain a deep understanding of the principles, techniques, and best practices to design user interfaces and interactions in AR applications.

What You Will Learn

  • Understand the fundamentals of AR, its applications across various industries, and its impact on human-computer interactions.

  • Discover user research methods specific to AR, including user needs analysis, place research, and user testing in AR environments.

  • Explore principles and techniques to design intuitive and immersive interactions in AR, including spatial mapping, gesture-based input, and object manipulation.

  • Create AR prototypes with industry-standard practices, and learn how to evaluate and refine your designs using sophisticated heuristics.

  • Examine the ethical implications and societal impact of AR and understand how to design with empathy, inclusivity, and privacy in mind.

  • Stay ahead of the curve and explore emerging trends and technologies in AR, such as spatial computing, wearable AR, and multimodal interactions.

Augmented reality has emerged as a transformative technology, allowing us to blend the digital and physical worlds to enhance our daily lives. However, the path to create seamless and intuitive user experiences in AR presents unique challenges. This course equips you with the knowledge and skills to overcome these challenges and unlock the full potential of AR.

UX Design for Augmented Reality is taught by UX expert Frank Spillers, CEO and founder of the renowned UX consultancy Experience Dynamics. Frank is an expert in AR and VR and has 22 years of UX experience with Fortune 500 clients, including Nike, Intel, Microsoft, HP, and Capital One.

In this course, you will explore the entire design process of AR, along with the theory and guidelines to determine what makes a good AR experience. Through hands-on exercises and discussions, you will explore and discuss topics such as safety in AR, how to determine whether AR is the right platform for your idea, and what real-world spaces have potential as stages for AR experiences.

In lesson 1, you will learn the origins of AR, what makes it unique, and its colossal impact on human-computer interaction.

In lesson 2, you will dive into user research practices tailored to AR and its unique characteristics.

In lesson 3, you will dig into how to prototype for AR and create low-fi but testable prototypes.

In lesson 4, you will learn the heuristics and guidelines to test your designs and ensure they are practical and user-friendly.

Throughout the course, you'll get practical tips to apply in real-life projects. In the Portfolio projects, you'll build a foundation of an AR product. This will allow you to create a portfolio case study to entice recruiters or developers to make your dream a reality.

Use your industry-recognized Course Certificate on your resume, CV, LinkedIn profile, or website.

Gain an Industry-Recognized UX Course Certificate

Use your industry-recognized Course Certificate on your resume, CV, LinkedIn profile or your website.

Course Certificate example

Our courses and Course Certificates are trusted by these industry leaders:

Our clients: IBM, HP, Adobe, GE, Accenture, Allianz, Phillips, Deezer, Capgemin, Mcafee, SAP, Telenor, Cigna, British Parliment, State of New York

This course addresses a broad spectrum of professionals and is a practical handbook for anyone interested in the development of augmented reality products.

In particular, this course will benefit:

  • Designers who want to apply their skills in an exciting new field.

  • Entrepreneurs with a goal to create the next big killer AR app.

  • Business Stakeholders and Product Managers who seek to augment their brand with AR products or services.

Anyone who wants to explore cutting-edge technology, and grapple with the challenges of an exciting new medium.

Learn and Work with a Global Team of Designers

You’ll join a global community and work together to improve your skills and career opportunities. Connect with helpful peers and make friends with like-minded individuals as you push deeper into the exciting and booming design industry.

Lessons in This Course

  • Each week, one lesson becomes available.
  • There’s no time limit to finish a course. Lessons have no deadlines.
  • Estimated learning time: 10 hours 34 mins spread over 5 weeks .

Lesson 0: Welcome and Introduction

Available once you start the course. Estimated time to complete: 1 hour 42 mins.

Lesson 1: What Is UX for AR and Why Does It Matter?

Available once you start the course. Estimated time to complete: 2 hours 46 mins.

Lesson 2: User Research and How to Study Context of Use in AR

Available anytime after May 13, 2024. Estimated time to complete: 2 hours 13 mins.

Lesson 3: Visual Design and Prototypes for AR

Available anytime after May 20, 2024. Estimated time to complete: 2 hours 43 mins.

Lesson 4: How to Improve Your AR Experiences

Available anytime after May 27, 2024. Estimated time to complete: 1 hour 11 mins.

Lesson 5: Course Certificate, Final Networking, and Course Wrap-up

Available anytime after Jun 03, 2024.

How It Works

  1. Control your learning.

    Lessons are self-paced so you’ll never be late for class or miss a deadline. Learning and life, hand in hand.

  2. Earn Course Certificates.

    Your answers are graded by experts, not machines. Get an industry-recognized Course Certificate to show you’ve put in the work.

  3. Advance your career.

    Grow your professional knowledge by watching Master Classes, networking within our UX community, and more.

Start Advancing Your Career Now

Join us to take “UX Design for Augmented Reality”. Take other courses at no additional cost. Make a concrete step forward in your career path today.

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UX Design for Augmented Reality
Closes in
11
days
18
hrs
37
mins
16
secs
12% booked
UX Design for Augmented Reality
11 days 18 hrs 37 mins 16 secs