Author: Julien Pettré

Publication Overview

Publication period start: 2009
Number of co-authors: 7

Co-Authors

Number of publications with favourite co-authors

Productive Colleagues

Most productive colleagues in number of publications

Publications

Maïm, Jonathan, Yersin, Barbara, Pettré, Julien, Thalmann, Daniel (2009): YaQ: An Architecture for Real-Time Navigation and Rendering of Varied Crowds. In IEEE Computer Graphics and Applications, 29 (4) pp. 44-53. https://doi.ieeecomputersociety.org/10.1109/MCG.2009.76
Paris, Sébastien, Pettré, Julien, Donikian, Stéphane (2007): Pedestrian Reactive Navigation for Crowd Simulation: a Predictive Approach. In Comput. Graph. Forum, 26 (3) pp. 665-674. https://dx.doi.org/10.1111/j.1467-8659.2007.01090.x
Pettré, Julien, Laumond, Jean-Paul (2006): A motion capture-based control-space approach for walking mannequins. In Journal of Visualization and Computer Animation, 17 (2) pp. 109-126. https://dx.doi.org/10.1002/cav.76
Pettré, Julien, Ciechomski, Pablo de Heras, Maïm, Jonathan, Yersin, Barbara, Laumond, Jean-Paul, Thalmann, Daniel (2006): Real-time navigating crowds: scalable simulation and rendering. In Journal of Visualization and Computer Animation, 17 (3) pp. 445-455. https://dx.doi.org/10.1002/cav.147
Yersin, Barbara, Maïm, Jonathan, Pettré, Julien, Thalmann, Daniel (2009): Crowd patches: populating large-scale virtual environments for real-time applications. In: Haines, Eric, McGuire, Morgan, Aliaga, Daniel G., Oliveira, Manuel M., Spencer, Stephen N. (eds.) Proceedings of the 2009 Symposium on Interactive 3D Graphics, SI3D 2009, February 27 - March 1, 2009, Boston, Massachusetts, USA , 2009, . pp. 207-214. https://doi.acm.org/10.1145/1507149.1507184

Privacy Settings

By using this site, you accept our Cookie Policy and Terms of Use.
Customize
Accept all

Learn Design and AI From the Best

Get one powerful email each week, like 315,662 others.

Next email in: