35. Walk-up-and-use system

332 Shares

A Walk-up-and-use system is a system that needs to be so self-explanatory that first-time or one-time users can use the system effectively without any prior introduction/training.

Examples are automatic teller machines (ATMs), ticket machines, public informations systems, museum displays, etc.

39% of Today's Skills Will Change by 2030

The World Economic Forum expects 39% of today's skills to be transformed or become outdated by 2030.

The good news is that jobs in UX / UI design and AI are among the fastest-growing professions globally.

See How Design Skills Turn Into Job Options
Privacy Settings
By using this site, you accept our Cookie Policy and Terms of Use.
Customize
Accept all

Be the One Who Inspires

People remember who shares great ideas.

Share on:

Academic Credibility — On Autopilot

Don't waste time googling citation formats. Just copy, paste and look legit in seconds.

Premium Literature by 100+ Leading Designers

Enjoy unlimited downloads of IxDF Literature.

The Encyclopedia of Human-Computer Interaction Gamification at Work: Designing Engaging Business Software The Social Design of Technical Systems: Building Technologies for Communities Bringing Numbers to Life The Glossary of Human Computer Interaction

Over 4,000+ pages written by 100+ leading designers from cutting-edge companies and Ivy League Universities.

Harvard University
Massachusetts Institute of Technology
University of Cambridge
Imperial College London
Stanford University

Feel stuck? Want Freedom?

Get one powerful email each week, like 322,109 others.

Learn to design a life you love.

Next email in: