Wireframes

Your constantly-updated definition of Wireframes and collection of videos and articles. Be a conversation starter: Share this page and inspire others!
635 shares

What are Wireframes?

Wireframes are basic visual representations of a user interface that outline the structure and layout of a webpage or app. They’re a key deliverable of UX (user experience) design. Wireframes serve as a blueprint that helps designers, developers, and other stakeholders understand the placement of elements like headers, buttons, navigation, and content blocks. They don’t focus on design details like colors, fonts, or imagery.

Show Hide video transcript
  1. Transcript loading…

Wireframing is a process where designers draw overviews of interactive products to establish the structure and flow of possible design solutions. These outlines reflect user and business needs. Paper or software-rendered wireframes help teams and stakeholders ideate toward optimal, user-focused prototypes and products.

“Here is one of the few effective keys to the design problem — the ability of the designer to recognize as many of the constraints as possible — his willingness and enthusiasm for working within these constraints. Constraints of price, of size, of strength, of balance, of surface, of time and so forth.”

— Charles Eames, Pioneering designer, architect and filmmaker

Wireframes allow teams to:

  • Visualize ideas: Wireframing gives form to abstract concepts and ideas which enables designers to see how elements will work together on a screen.

  • Spot opportunities and constraints: Wireframes reveal usability challenges, technical limitations, and opportunities to improve the user experience.

  • Facilitate collaboration: Because wireframes are quick to create and easy to modify, they foster collaboration among design teams, developers, and stakeholders.

  • Save time and resources: When issues are identified and resolved in the wireframe stage, teams can avoid expensive changes later in the process, particularly during development.

Wireframes: The Foundation of Powerful Prototypes and Delightful Designs

A diagram titled Wireframe for UX Projects, featuring 8 categories: Understand Goals; Sketch Ideas; Low-Fidelity Wireframes; Get Feedback; Refine and Iterate; High-Fidelity Wireframes; Test and Validate; and Finalize and Handoff in a sequence running from top-left to bottom-right.

© Interaction Design Foundation, CC BY-SA 4.0

Wireframes are basic visual guides in which designers propose elements for screens and webpages and show how experimental solutions would flow for target users. Wireframing is invaluable early in the interaction design process for design teams to explore how concepts accommodate user and business needs. Designer’s mark out a solution’s bare bones in more detail than a sketch, including navigation and other features of the design’s layout.

Good wireframing is the skill of creating realistic-looking, lean layouts so a team and stakeholders can quickly determine if concepts are worth developing. Wireframing is distinct from prototyping in the sense that prototyping deals more with testing interactivity and—when done at the highest level of fidelity—sophisticated versions that might closely resemble the released products. However, it’s similar in that wireframing can also be done by hand (e.g., using boxes and lines to represent pictures, text, etc.) or with software and make low- to high-fidelity versions. In low-fidelity wireframing, placeholders can be used to mark content and pictures in grayscale. In high-fidelity wireframing, more realism is introduced, including pictures and perhaps even some interactivity. These can be adapted into well-crafted wireframes far more easily into prototypes for usability testing.

Software choices vary in price (some are free), options (e.g., click-through interactivity) and suitability (e.g., for mobile). When wireframing is done well, it can safeguard a design, design team and a brand against pursuing flawed solutions. Good wireframing can also support agile development as team members needn’t wait for sophisticated deliverables.

Desk with Sketchbook, Pens, and Keyboard

© FOCA Stock, Fair Use

Key Components of Wireframing

A well-designed wireframe typically includes the following elements:

  1. Layout and structure: This outlines how content is arranged on the screen. It shows where key elements like headers, images, text blocks, and buttons will be placed.

  2. Navigation: Wireframes indicate how users will move through the product, including the placement of menus, tabs, and other navigational elements.

  3. Content hierarchy: Wireframes establish a clear visual hierarchy that prioritizes the most important content and guides the user’s attention.

  4. Functionality: Wireframes show interactive elements like buttons, input fields, and forms, but without detailing how these will look.

  5. Annotations: These are notes that explain the functionality, behavior, or rationale behind certain design decisions.

Low-Fidelity vs. High-Fidelity Wireframes: What’s the Difference?

  1. Wireframes come in different levels of fidelity, depending on the project’s needs and the phase of the design process.

    © Interaction Design Foundation, CC BY-SA 4.0

Low-Fidelity Wireframes

Low-fidelity wireframes are rough, simplified layouts that focus purely on the basic structure and layout of the page. They often use placeholders for images, text, and interactive elements and are usually created in black and white, or grayscale, to keep the focus on functionality and content hierarchy rather than aesthetics. Designers commonly use low-fidelity wireframes in the early stages of a project to quickly explore different layouts and ideas without investing much time in details.

Low-fidelity wireframes are useful for:

  • Brainstorming and ideation: Teams can rapidly create multiple wireframes to explore different design solutions.

  • User flow and navigation: These wireframes help map out the user’s journey through the product and determine if the navigation is logical and intuitive.

  • Collaboration: Low-fidelity wireframes are easy for team members and stakeholders to understand, making them effective tools for feedback and discussion.

High-Fidelity Wireframes

High-fidelity wireframes are more detailed and realistic representations of the final product. These wireframes may include accurate sizes for elements like buttons and fonts, as well as actual images and more specific content. In some cases, high-fidelity wireframes can also include limited interactivity, such as clickable elements that simulate basic user interactions.

High-fidelity wireframes are useful for:

  • Finalizing the design structure: When teams are close to deciding on the final layout and functionality, high-fidelity wireframes provide a more polished representation.

  • Developer handoff: Developers can use high-fidelity wireframes as a reference to ensure they are building the product as designed.

  • User testing: High-fidelity wireframes can serve as prototypes for testing usability with real users, providing valuable insights into how users will interact with the final product.

How to Wireframe Efficiently and Effectively

An illustration depicting an annotated wireframe of a website featuring the title (Job Board); Profile (a circled illustration representing a person's photo); Menu, pointnig to the bullet points: Profile, Jobs, Applications, Resources, Companies, Portfolio; Search (pointing to a search field with a magnfiying glass icon in it); and Job Listings, showing: Designer, Junior Designer, Senior Designer, (another) Designer, and (another) Junior Designer.

An annotated wireframe of a job listing website.

© Interaction Design Foundation, CC BY-SA 4.0

To make wireframing effective, focus on key elements users expect to see and how they will interact with them. Prioritize functionality, accessibility, layout, and navigation—the backbone of a well-structured design. Avoid unnecessary features or "nice-to-haves" at this stage.

Steps to Build Effective Wireframes

  1. Prioritize content and hierarchy: List and organize the most important elements for each page early. Establish a clear information architecture, so users can navigate content intuitively.

  2. Create large content blocks: Divide the screen into broad sections for content, then refine these blocks with details like links and placeholders.

  3. Use a grid-based layout: A clean, grid-oriented structure ensures a balanced, user-friendly layout. This helps users focus and improves overall usability.

  4. Annotate for clarity: Use annotations to explain functionality and design rationale, ensuring everyone—designers, developers, and stakeholders—can easily interpret the wireframes.

  5. Start with mobile-first design: By designing for the smallest screen first, you create a more focused, scalable layout that translates well to larger devices.

  6. Add detail in high-fidelity wireframes: For more advanced wireframes, include accurate sizes for fonts, icons, and other elements. Be specific but avoid overloading the design with unnecessary content at this stage.

Focus on Clarity and Collaboration

Keep your wireframes concise, focusing on core elements like functionality and user flow rather than visual aesthetics. Wireframes are tools for collaboration, not polished deliverables. Their purpose is to ensure alignment across teams, speed up iteration, and refine ideas before committing to high-fidelity designs.

Well-executed wireframes demonstrate your ability to strip a design down to its essentials, helping your team recognize constraints and identify the most effective user-centered solutions.

How to Successfully Showcase Wireframes in a Portfolio

Wireframes are an effective way to demonstrate a designer's problem-solving skills and how they structure user interfaces. Wireframes reveal the design process, focusing on functionality and user flow before visual refinement. To include them effectively, designers should:

  1. Select: Choose wireframes that demonstrate key problem-solving moments and strong organizational skills.

  2. Clarify: Redraw unclear wireframes to prioritize readability and ensure they effectively communicate structure and functionality.

  3. Organize: Present wireframes in a sequence that shows the evolution from initial concepts to refined layouts, highlighting iteration.

  4. Annotate: Add brief notes explaining design decisions and how challenges were addressed.

When UX designers present wireframes thoughtfully, they show their ability to prioritize functionality and user needs while refining solutions based on feedback. A well-organized wireframe display reflects a designer’s attention to detail, strategic mindset, and skill in creating user-centered products. This clear presentation positions them as strong candidates who balance both technical and creative aspects of design.

Learn More about Wireframing

Take our course, Build a Standout UX/UI Portfolio: Land Your Dream Job UX Portfolio.

Take our course, User Experience: The Beginner’s Guide.

Read the article, 10 Free-to-Use Wireframing Tools.

Read the article, How to Create Wireframes: An Expert’s Guide.

Questions related to Wireframing

Why are wireframes important in the design process?

Wireframes play a crucial role in the design process because they allow designers to plan the structure, functionality, and user flow of a digital product, all before investing time and resources into high-fidelity design. By visualizing layout and interactions early, teams can align on goals, spot usability issues, and get feedback fast.

Wireframes strip away visual details and focus on content placement, navigation, and user experience. This makes it easier to iterate quickly and keep the design user-centered.

To create effective wireframes, keep them simple, use consistent symbols for elements like buttons or menus, and always tie layouts back to user goals. Tools like Figma, Balsamiq, or Sketch can speed up wireframe creation and collaboration.

Find valuable tips in our article How to Create Wireframes: An Expert's Guide.

What are the differences between wireframes, mockups, and prototypes?

Wireframes, mockups, and prototypes serve different purposes in the design process, each offering unique value at various stages of product development.

Wireframes act as the blueprint. They show basic layouts, structure, and functionality without color, images, or detailed styling. Designers use them early to map out user flows and screen elements quickly.

Mockups bring visuals into play. They show how the final product will look, with colors, fonts, images, and branding. However, they remain static and don't support interaction.

Prototypes simulate interaction. They range from low-fidelity click-throughs to high-fidelity experiences that closely resemble the final product. Designers and teams use prototypes to test usability, validate ideas, and collect feedback from users or stakeholders.

It's wise to use wireframes for structure, mockups for visuals, and prototypes for experience testing.

Discover why prototyping is an essential design practice, as Alan Dix, Author of the bestselling book “Human-Computer Interaction” and Director of the Computational Foundry at Swansea University, explains:

Show Hide video transcript
  1. Transcript loading…

What are the different types of wireframes?

Wireframes come in two main types—low-fidelity and high-fidelity—and each serves a specific purpose in the design workflow.

Low-fidelity wireframes focus on structure and functionality. They use simple shapes, grayscale colors, and placeholder text to outline layout and navigation. Designers use them early to brainstorm ideas, test user flows, and get stakeholder feedback quickly.

High-fidelity wireframes look more polished. They include specific content, UI elements, and often reflect brand styles. Although they're typically not interactive, high-fidelity wireframes offer a detailed visual guide for developers and are ideal for documenting design decisions.

Use low-fidelity wireframes when speed and collaboration matter most, and switch to high-fidelity when designs need more precision or buy-in. This stepwise approach can reduce revision cycles and raise alignment levels across teams.

Discover great tools to wireframe with in our article, 10 Free-to-Use Wireframing Tools [Updated for 2025].

How detailed should a wireframe be?

A wireframe should be detailed enough to convey structure, layout, and functionality without slowing down iteration or locking in design decisions too early.

Early in the process, use low-fidelity wireframes with simple shapes and placeholders to outline page elements and user flows. This helps teams focus on usability and content hierarchy instead of visuals. As ideas solidify, you can add more detail, such as labels, button placements, or sample content, based on what stakeholders or developers need to understand.

Don't overload wireframes with colors, images, or fonts. That's the role of mockups. Rather, make wireframes clear, clickable if needed, and annotated with notes about behavior or interaction. This clarity saves time and prevents misunderstandings in development.

A well-balanced wireframe should answer the “what goes where” and “how does it work” questions and not pretend to be the final design.

Watch our video to get an overview of what wireframing involves:

Show Hide video transcript
  1. Transcript loading…

How do wireframes fit into the overall design workflow?

Wireframes can play a fundamental role in the design workflow by bridging research and visual design. Designers typically create wireframes after collecting user needs, before starting to dive into detailed visuals or interactivity.

In early stages, wireframes translate user research into tangible layouts. They help teams map content, navigation, and functionality without getting distracted by colors or typography. This makes it easier to test ideas, align stakeholders, and make fast iterations.

As the project moves forward, wireframes evolve into mockups and prototypes. Developers use them to understand functionality, while product managers use them to visualize requirements.

Overall, wireframes guide the design process from idea to implementation. They create clarity, save time, and ensure the final product stays user-centered.

Take our course, User Experience: The Beginner's Guide.

What are the key elements of a good wireframe?

A good wireframe includes essential elements that define layout, structure, and user flow, without distracting details. It should communicate what content appears where, how users navigate, and what actions they can take.

Start with a grid to ensure alignment and consistency. Use placeholders for key content like headlines, text, images, and buttons. Navigation menus, search bars, and calls to action must be clearly marked. Include labels or annotations to explain functionality, especially for interactive elements like dropdowns or modals.

Keep the design simple and monochromatic to emphasize layout over visuals. Avoid decorative elements; instead, focus on user goals and logical hierarchy. A great wireframe guides design decisions and stakeholder feedback by showing structure, not style.

Test wireframes with users to validate flow and content placement before progressing to mockups or prototypes to enhance usability.

Trust in grid systems to help lay out information well and lay solid foundations for a design solution.

What are common mistakes to avoid when wireframing?

Common wireframing mistakes often lead to confusion, wasted time, and poor user experience down the line. One major pitfall is adding too much visual detail—colors, images, or branding—which shifts focus away from structure and function. Wireframes should stay neutral and simple.

Another mistake is skipping user flow. A wireframe isn't just a static screen; it should show how users move through the interface, too. Neglecting interactive elements like buttons or navigation cues can break the user journey later.

Designers can also hurt clarity by using inconsistent symbols or omitting labels. Stick to a clear visual language and annotate where needed.

Last, but not least, failing to test wireframes with users or stakeholders early can result in costly redesigns later.

Stay focused on layout, logic, and flow. Wireframes are tools for communication, not polished designs.

Get the best tools for the job—for wireframing and beyond—with a clear view of how to use them in Top UX and UI Design Tools for 2025: A Comprehensive Guide.

How do I prioritize content and features in a wireframe?

To prioritize content and features in a wireframe, focus on user goals and business objectives. Start by identifying your primary users and what they need to accomplish on each screen. Put the most critical content and actions where users naturally look—typically top-left or center.

Use visual hierarchy to signal importance. Larger elements, bold text, or higher placement signal priority. Break content into clear sections, and keep related items close together. Navigation should support easy access to key features, not distract from the main task.

Don't cram everything in. Prioritization means choosing what matters most and deferring or removing what doesn't. Refer to user flows, personas, and analytics to support your decisions. Consistent structure helps users scan faster and act more quickly.

Smart content prioritization keeps wireframes focused and products user-friendly.

Get an insightful overview of visual hierarchy in our video:

Show Hide video transcript
  1. Transcript loading…

How many wireframes should I create for a single project or feature?

The number of wireframes you should create depends on the project's or feature's complexity. As a rule, design one wireframe for each unique screen or significant state, such as homepage, login, error state, and confirmation screens.

For simple features, you might need just two or three wireframes. However, for full applications or complex flows, expect to create dozens. Each wireframe should capture different user scenarios, including mobile and desktop views if needed.

Also, map out all stages in a user journey. For example, an e-commerce checkout flow may require five or more wireframes: cart, shipping, payment, review, and confirmation.

Planning multiple wireframes helps you visualize how users move through the product. It also gives stakeholders a clearer picture and allows developers to build accurately.

Get a wider angle on how to use wireframes well and take our course, User Experience: The Beginner's Guide. 

How do you present wireframes to clients or stakeholders?

Present wireframes to clients or stakeholders by focusing on clarity, purpose, and user flow, not visual design. Start by explaining the wireframe's goal: to show structure, content hierarchy, and functionality before styling.

Walk through the wireframe screen by screen. Describe how users will interact with the layout and why elements are in specific positions. Use annotations to clarify interactive parts like menus, buttons, or modals. Keep language simple and tie design choices to user needs or business goals.

Encourage feedback by asking open-ended questions like “Does this flow make sense to your users?” or “Are we meeting the key requirements here?” Avoid distractions; don't talk about colors or fonts unless they're relevant.

A clear, guided presentation builds trust, speeds up approvals, and aligns everyone on user experience and what the eventual solution needs to mirror: the users' needs.

Take our course, Build a Standout UX/UI Portfolio: Land Your Dream Job UX Portfolio to learn more about how to present to clients and stakeholders.

What are some recent or highly cited articles about wireframing?

Balsamiq. "How to turn user research into wireframes." Balsamiq Learn. https://balsamiq.com/learn/articles/turn-user-research-into-wireframes/

This article provides a practical three-step framework for translating user research findings into effective wireframes. The authors emphasize that creating good wireframes requires combining research analysis with design intuition, and they guide readers through establishing optimized workflows by cataloging data points users interact with during task completion. The piece advocates for wireframes that are "detailed enough to prompt users and stakeholders to give feedback on functionality and user experience" while avoiding getting caught up in visual design details. Key recommendations include mapping entire user workflows before focusing on individual screens, grouping data points both sequentially and categorically, and accounting for supplementary content like help materials that users need to complete their tasks. The article positions wireframing as an iterative process that should be grounded in research data rather than assumptions, ultimately helping teams create interfaces that simplify users' goals.

UIDesignz. "Designing for Success: Best Wireframing Practices in 2024." UIDesignz Blog, February 8, 2024. https://www.uidesignz.com/blogs/best-wireframing-practices-for-exceptional-ui-ux-design

This article positions wireframes as essential blueprints that guide the design journey by ensuring all elements fall into place properly. The piece emphasizes several key wireframing practices for 2024, including considering device support across desktops, tablets, and mobiles with a mobile-first design approach, and working with varying screen sizes. The authors advocate for designing in low fidelity using grayscale palettes, sparse fonts, and basic shapes to maintain simplicity and enable fast iterations. They stress the importance of setting clear expectations by communicating the role and detail level of wireframes to align stakeholder objectives, and recommend creating intuitive navigation patterns using familiar elements like tabs or hamburger menus. The article also highlights how wireframes should illustrate the hierarchy of information and functions, showing the prioritization of elements on each screen and emphasizing key actions. Throughout, the focus remains on wireframes as collaborative tools that enhance team efforts and ensure designs meet user needs effectively before moving into more detailed creative phases.

What are some popular and respected books about wireframing?

Earn a Gift, Answer a Short Quiz!

  1. Question 1
  2. Question 2
  3. Question 3
  4. Get Your Gift

Question 1

What is the main purpose of wireframing in the UX design process?

1 point towards your gift

Question 2

What distinguishes a high-fidelity wireframe from a low-fidelity wireframe?

1 point towards your gift

Question 3

How do wireframes facilitate collaboration in design teams?

1 point towards your gift

Try Again! IxDF Cheers For You!

0 out of 3 questions answered correctly

Remember, the more you learn about design, the more you make yourself valuable.

Improve your UX / UI Design skills and grow your career! Join IxDF now!

  1. Question 1
  2. Question 2
  3. Question 3
  4. Get Your Gift

Congratulations! You Did Amazing

3 out of 3 questions answered correctly

You earned your gift with a perfect score! Let us send it to you.

Letter from IxDF

Check Your Inbox

We've emailed your gift to name@email.com.

Improve your UX / UI Design skills and grow your career! Join IxDF now!

Literature on Wireframes

Here's the entire UX literature on Wireframes by the Interaction Design Foundation, collated in one place:

Learn more about Wireframes

Take a deep dive into Wireframes with our course Build a Standout UX/UI Portfolio: Land Your Dream Job .

“Your portfolio is your best advocate in showing your work, your skills and your personality. It also shows not only the final outcomes but the process you took to get there and how you aligned your design decisions with the business and user needs.”

— Morgane Peng, Design Director, Societe Generale CIB

In many industries, your education, certifications and previous job roles help you get a foot in the door in the hiring process. However, in the design world, this is often not the case. Potential employers and clients want to see evidence of your skills and work and assess if they fit the job or design project in question. This is where portfolios come in.

Your portfolio is your first impression, your foot in the door—it must engage your audience and stand out against the hundreds of others they might be reviewing. Join us as we equip you with the skills and knowledge to create a portfolio that takes you one step closer to your dream career.

The Build a Standout UX/UI Portfolio: Land Your Dream Job course is taught by Morgane Peng, a designer, speaker, mentor and writer who serves as Director of Experience Design at Societe Generale CIB. With over 12 years of experience in management roles, she has reviewed thousands of design portfolios and conducted hundreds of interviews with designers. She has collated her extensive real-world knowledge into this course to teach you how to build a compelling portfolio that hiring managers will want to explore.

In lesson 1, you’ll learn the importance of portfolios and which type of portfolio you should create based on your career stage and background. You’ll discover the most significant mistakes designers make in their portfolios, the importance of content over aesthetics and why today is the best day to start documenting your design processes. This knowledge will serve as your foundation as you build your portfolio.

In lesson 2, you’ll grasp the importance of hooks in your portfolio, how to write them, and the best practices based on your career stage and target audience. You’ll learn how and why to balance your professional and personal biographies in your about me section, how to talk about your life before design and how to use tools and resources in conjunction with your creativity to create a unique and distinctive portfolio.

In lesson 3, you’ll dive into case studies—the backbone of your portfolio. You’ll learn how to plan your case studies for success and hook your reader in to learn more about your design research, sketches, prototypes and outcomes. An attractive and attention-grabbing portfolio is nothing without solid and engaging case studies that effectively communicate who you are as a designer and why employers and clients should hire you.

In lesson 4, you’ll understand the industry expectations for your portfolio and how to apply the finishing touches that illustrate your attention to detail. You’ll explore how visual design, menus and structure, landing pages, visualizations and interactive elements make your portfolio accessible, engaging and compelling. Finally, you’ll learn the tips and best practices to follow when you convert your portfolio into a presentation for interviews and pitches.

Throughout the course, you'll get practical tips to apply to your portfolio. In the "Build Your Portfolio" project, you'll create your portfolio strategy, write and test your hook, build a case study and prepare your portfolio presentation. You’ll be able to share your progress, tips and reflections with your coursemates, gain insights from the community and elevate each other’s portfolios.

All open-source articles on Wireframes

Please check the value and try again.

Open Access—Link to us!

We believe in Open Access and the democratization of knowledge. Unfortunately, world-class educational materials such as this page are normally hidden behind paywalls or in expensive textbooks.

If you want this to change, , link to us, or join us to help us democratize design knowledge!

Share Knowledge, Get Respect!

Share on:

or copy link

Cite according to academic standards

Simply copy and paste the text below into your bibliographic reference list, onto your blog, or anywhere else. You can also just hyperlink to this page.

Interaction Design Foundation - IxDF. (2016, September 25). What are Wireframes?. Interaction Design Foundation - IxDF.